Arctic Codes

About Me

Available for freelance & full-time work
Mateusz Stompór - Senior Software Engineer specializing in GPU programming and Metal development

Building high-performance graphics systems

I build GPU-accelerated rendering engines and professional video plugins that process millions of pixels in real-time. Currently Senior Software Engineer at MotionVFX developing Final Cut Pro tools, previously Principal Engineer at IBM working on large-scale C++ systems (500K+ LOC).

I've architected three 3D engines from scratch using Metal, OpenGL, and low-level graphics APIs. My work spans shader programming, physically-based rendering, and systems-level optimization with C++, Objective-C, and Swift. I'm also a Red Hat Certified Architect with DevOps and security experience.

When I'm not optimizing GPU pipelines, I perform stand-up comedy—turns out debugging shader code and writing punchlines both require seeing problems from unexpected angles.

What I do
  • GPU shader programming with Apple Metal & OpenGL
  • Real-time rendering & 3D engine development
  • Video editing plugin development (Final Cut Pro)
  • Systems programming in C++ & Objective-C
  • CI/CD automation & DevOps (Ansible, OpenShift, Docker)
  • Reverse engineering & application security
Programming Languages
C++ Swift Objective-C Python C HTML&CSS Ruby SQL x86 Assembly
Technologies
Metal OpenGL Ansible Docker OpenShift Git

Selected Work

Recent projects and case studies

Rendering

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Other

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Experience

MotionVFX Mar 2023 – Present
Senior Software Engineer

Core developer of mTracker Surface, a professional motion tracking plugin for Final Cut Pro. Built GPU-accelerated visual effects using Metal, implemented anti-piracy systems, and modernized CI/CD infrastructure for faster releases.

IBM Apr 2022 – Mar 2023
Principal Software Engineer

Contributed to Netezza Performance Server, a large-scale analytics platform (500K+ LOC C++). Designed and led implementation of parallel reading module for object storage, improving data ingestion performance.

IBM Mar 2019 – Mar 2021
Senior / Software Engineer

Built distributed platform manager for Cloud Pak for Data System, managing containerized workloads across clusters. Designed OpenShift Operators for automated deployment and lifecycle management.

Ailleron Oct 2017 – Jan 2019
iOS Software Engineer

Developed native iOS applications for luxury hotel chains including Atlantis The Palm, Lux* Resorts, and Valamar Hotels. Built guest-facing features for bookings, concierge services, and in-room controls.

Education

M.Sc. Computer Science Jagiellonian University · GPA 4.32/5
B.Sc. Computer Science Jagiellonian University · GPA 4.61/5 · Chancellor's Scholarship

Certifications

Red Hat Certified Architect (RHCA)
Red Hat Certified Engineer (RHCE)
Red Hat Certified System Administrator (RHCSA)

Contact

Need GPU expertise or rendering solutions?
Or email me at contact@arctic.codes